Dmitry V.

ФрілансериDmitry Vukolov

Україна Торецькому (Дзержинськ), Україна
4 місяця 22 дні тому
Вільний для роботи Вільний для роботи
вік 27 років
на сервісі 1 рік

Спеціалізація

Розробка під Android
285 місце з 988
Позиція в загальному рейтингу 52
  30469 місце з 228547

Резюме


Dmitriy Vukolov

08/06/1990


Contact details

Location: Ukraine.

Tel.: +(38) 0997188420

Email: [email protected]

LinkedIn profile: http://www.linkedin.com/profile/view?id=264813326

Objective
Unity3D Developer
Summary
I’m a mobile game developer, who has a good experience in developing 2D/3D games for iOS/Android/WebGL using different game engines, such as Unity3D, Corona SDK, Corona Enterprise, MOAI SDK, Irrlicht. My skills includes writing addition plugins on Java/ObjectiveC for Unity3D and adding different third-party tools like billing, etc. More information will be provided by request.




Experience
 
February 2016 –
June 2016
 
Company Name: GeekGlows
Location: Dnepropetrovsk, Ukraine
Position: Unity3D developer
3D configurator prototype
Project Description: 
Projects info: prototype for import/export and then union/substraction models in runtime
Target platform: web
  • Duties: Implementing logic for import/export .OBJ models, loading models from zipped files from server, union/substraction this model with scaling/positioning/rotation.
 
Job Responsibilities: 
• Implementing import/export models
• Loading models from zipped files
• Loading models from asset bundles
• Adding ability to move/rotate/scale models
• Adding substraction/union functionality
  •  
Technologies Used:
Unity3D, C#, JavaScript, uGUI, Visual Studio, UnityVS, Git, SVN
January 2015 –
November 2015
Company Name: Yarki Studio
Location: Kiev, Ukraine
Position: Unity3D developer
Leonardo’s Cat
Project Description: 
Projects info: arcade/puzzle game
Target platform: mobile
  • Duties: Creating level editor for making and testing levels inside Unity, development of architecture and game logic, implementing IU using uGUI, implementing puzzles logic.
 
Job Responsibilities: 
• Architectural design
• Game logic implementation
• Puzzle logic implementation
• Greating game editor
• Game UI implementation
• Integrating third party components
• Refactoring, debugging, profiling/optimization
  •  
Technologies Used:
Unity3D, C#, JavaScript, uGUI, Visual Studio, UnityVS, Git, SVN
May 2014  – January 2015
Company Name: MURKA
Location: Dnepropetrovsk, Ukraine
Position: Unity3D developer
8-Ball Pool
Project Description: 
Projects info: multiplayer ball pool game for social networks
Target platform: web/social networks
  • Duties: Development of the game logic, implementing interfaces using NGUI, getting information from social networks, implementing client/server logic, matching players.
 
Job Responsibilities: 
• Partly game logic implementation
• Game UI implementation
• Working with server
• Working with social networks API’s
• Getting players info/friends from social networks
• Connecting players using Photon SDK
• Implementing IAP for social networks
• Refactoring, debugging, profiling/optimization
  •  
Technologies Used:
Unity3D, C#, JavaScript, Photon SDK, NGUI, Visual Studio, UnityVS, Git
July 2012 –
April 2014
Company Name: MLSDev.  Inc.
Location: Donetsk, Ukraine
Position: Corona SDK/Unity3D Developer
Rocket Space
Project Description: 
Projects info: Arcade game where user can control rocket using device gyroscope and fly higher and higher
Target platform: mobile
  • Duties: Ending development of the game, adding new functionalities, adding third-party tools by bridging ObjectiveC/Lua and Java/Lua.
 
Job Responsibilities: 
• Partly game logic implementation
• Analytics integration
• IAP integration
• Ads integration
• Loading content from server to satisfy app size limitations
• Refactoring, debugging, profiling/optimization
  •  
Technologies Used:
Corona SDK, Corona Enterprise, iOS IAP, Google Play IAP, Amazon IAP, Apsalar SDK, Flurry, Appington SDK, Lua, ObjectiveC, Java, Git, Toggle time-tracker, Redmine task-tracker
AdColony plugin for Corona SDK
Project Description: 
Projects info: Bridge of native AdColony ads libraries for using in Corona SDK
Target platform: Corona Enterprise, mobile
  • Duties: Implementing plugin for CoronaSDK by bridging ObjectiveC/Lua and Java/Lua.
 
Job Responsibilities: 
• Implementing plugin
• Debugging
  •  
Technologies Used:
Corona SDK, Corona Enterprise, AdColony, ObjectiveC, Java, Git, Toggle time-tracker, Redmine task-tracker
Google Analytics for Corona SDK
Project Description: 
Projects info: Bridge of native Google Analytics ads libraries for using in Corona SDK
Target platform: Corona Enterprise, mobile
  • Duties: Implementing plugin for CoronaSDK by bridging ObjectiveC/Lua and Java/Lua.
Job Responsibilities: 
• Implementing plugin
• Debugging
  •  
Technologies Used:
Corona SDK, Corona Enterprise, Google Analytics, ObjectiveC, Java, Git, Toggle time-tracker, Redmine task-tracker
Protected by NDA
Project Description: 
Projects info: application for mother and children with augmented reality functionality
Target platform: mobile
  • Duties: working with AR Vuforia plugin, developing application from scratch, implementing game logic, implementing app interface, developing native plugins for getting images from camera or image picker and adding other image on it, adding third party tools such as analytics.
Job Responsibilities: 
• Architectural design
• Game logic implementation
• AR game logic implementation
• Writing plugins on ObjectiveC/Java
• Interfaces implementation
• Analytics integration
• Refactoring, debugging, profiling/optimization
  •  
Technologies Used:
Unity3D, C#, ObjectiveC, Java, Vuforia SDK, Flurry, Google Analitycs, Git, Toggle time-tracker, Redmine task-tracker
Online game room prototype
Project Description: 
Projects info: prototype of online game room
Target platform: mobile
  • Duties: developing prototype of online game room where people can login, interact with objects and see each other.
Job Responsibilities: 
• Game logic implementation
• Working with SmartFox SDK
• Refactoring, debugging, profiling/optimization
  •  
Technologies Used:
Unity3D, C#, SmartFox SDK, Git, Toggle time-tracker, Redmine task-tracker
Education
2011 – 2012
2007 – 2011 

Donetsk National University

Master of Science
Faculty of  Informatics

Donetsk National University

Bachelor of Science
Faculty of  Informatics
Skills
  • Unity3D
  • C#
  • Corona SDK
  • Corona Enterprise
  • MOAI SDK
  • Game Development
  • Game Programming
  • Android
  • iOS
  • HTML5/WebGL
  • Lua
  • Git
  • SVN

Навички та вміння

Портфоліо

Leonardos Cat

C# C#


Игра разработанная с использованием Unity3D и С#



  0
 

Активність

  Останні ставки 1
2d игры на unity 3d

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